醫學視圖-007-增加按鈕,增加文檔提示

      網友投稿 817 2025-04-03

      本文將記錄實現給每個視圖增加按鈕和文字提示。

      文章目錄

      1 增加按鈕、增打開文檔提示

      2 自定義模塊"VTKRenderWidget"

      2.1 vtkrenderwidget.h

      2.2 vtkrenderwidget.cpp

      3 重寫模塊“QVTKOpenGLNativeWidget”

      3.1 myqvtkopenglnativewidget.h

      3.2 myqvtkopenglnativewidget.cpp

      ? 源碼

      源碼

      1 增加按鈕、增打開文檔提示

      今天又來更新文檔了,今天這個四視圖中又增加了點東西,今天這篇是添上上篇的坑的。三個按鈕終于實現了。在實現三個按鈕的情況下,還給他增加了一個打開文件夾的提示,不過這英文用的好像是不咋對,湊乎看吧,如下圖:

      還記得在上上片文中中增加按鈕失敗那,哪里使用了QVTKOpenGLWidget,死活都沒法實現,我個人感覺應該是因為布局的問題。這次再升級VTK9.0.3后,使用了QVTKOpenGLNativeWidget 實現了這個功能。

      2 自定義模塊"VTKRenderWidget"

      這里我自己定義了模塊VTKRenderWidget,包含一個QVTKOpenGLNativeWidget 和三個QPushbutton ,如下圖所示

      2.1 vtkrenderwidget.h

      #ifndef VTKRENDERWIDGET_H #define VTKRENDERWIDGET_H /***********Qt*******************/ #include #include #include #include #include #include #include #include #include #include /***********VTK*******************/ #include "vtkRenderWindow.h" #include "QVTKInteractor.h" #include "myqvtkopenglnativewidget.h" namespace Ui { class VTKRenderWidget; } class VTKRenderWidget : public QWidget { Q_OBJECT public: explicit VTKRenderWidget(QWidget *parent = nullptr); ~VTKRenderWidget(); /** * @brief set_BackGroundColor * 設置背景顏色 RGBA * @param r * @param g * @param b * @param a */ void set_BackGroundColor(int r=0,int g=0,int b = 0,int a = 255); void set_OpenFolderEnable(bool enable = false); //------------------------------------------------------------------------------------ vtkRenderWindow* renderWindow() const; QVTKInteractor* interactor() const; void setRenderWindow(vtkGenericOpenGLRenderWindow* win); void setRenderWindow(vtkRenderWindow* win); signals: void signal_mouseDoubleClicked(); private: void paintEvent(QPaintEvent *event); void resizeEvent(QResizeEvent *event); private: Ui::VTKRenderWidget *ui; QColor m_BackGroundColor = QColor(255,255,0,255); //背景顏色 QLabel *m_OpenFolderText = nullptr; //打開文件夾提示 QMenu *m_Menu_1 = nullptr; QAction *test = nullptr; QAction *test1 = nullptr; }; #endif // VTKRENDERWIDGET_H

      1

      2

      3

      4

      5

      6

      7

      8

      9

      10

      11

      12

      13

      14

      15

      16

      17

      18

      19

      20

      21

      22

      23

      24

      25

      26

      27

      28

      29

      30

      31

      32

      33

      34

      35

      36

      37

      38

      39

      40

      41

      42

      43

      44

      45

      46

      47

      48

      49

      50

      51

      52

      53

      54

      55

      56

      57

      58

      59

      60

      61

      62

      63

      64

      65

      66

      67

      68

      69

      70

      71

      72

      73

      74

      75

      76

      77

      2.2 vtkrenderwidget.cpp

      #include "vtkrenderwidget.h" #include "ui_vtkrenderwidget.h" VTKRenderWidget::VTKRenderWidget(QWidget *parent) : QWidget(parent), ui(new Ui::VTKRenderWidget) { ui->setupUi(this); connect(ui->openGLWidget,&MyQVTKOpenGLNativeWidget::signal_mouseDoubleClicked,this,[=](){emit signal_mouseDoubleClicked();}); m_OpenFolderText = new QLabel(this); m_OpenFolderText->setText("Open Folder!"); m_OpenFolderText->setStyleSheet("QLabel{color: rgb(136, 136, 136);}QLabel{font: 24pt '黑體';}"); m_OpenFolderText->raise(); m_Menu_1 = new QMenu(this); test = new QAction(m_Menu_1); test->setText("ABC"); test->setCheckable(true); test1 = new QAction(m_Menu_1); test1->setText("EFG"); test1->setCheckable(true); m_Menu_1->addAction(test); m_Menu_1->addAction(test1); ui->pushButton_1->setMenu(m_Menu_1); ui->pushButton_2->setMenu(m_Menu_1); ui->pushButton_3->setMenu(m_Menu_1); ui->pushButton_1->setStyleSheet("QPushButton::menu-indicator{image:none;}" //不顯示下拉圖標 "QPushButton{border-image:url(:/ImageManage/Images/ImageManage/btn_n_1.png);}" "QPushButton:hover{border-image:url(:/ImageManage/Images/ImageManage/btn_p_1.png);}" "QPushButton:pressed{border-image:url(:/ImageManage/Images/ImageManage/btn_n_1.png);}"); ui->pushButton_2->setStyleSheet("QPushButton::menu-indicator{image:none;}" //不顯示下拉圖標 "QPushButton{border-image:url(:/ImageManage/Images/ImageManage/btn_n_2.png);}" "QPushButton:hover{border-image:url(:/ImageManage/Images/ImageManage/btn_p_2.png);}" "QPushButton:pressed{border-image:url(:/ImageManage/Images/ImageManage/btn_n_2.png);}"); ui->pushButton_3->setStyleSheet("QPushButton::menu-indicator{image:none;}" //不顯示下拉圖標 "QPushButton{border-image:url(:/ImageManage/Images/ImageManage/btn_n_3.png);}" "QPushButton:hover{border-image:url(:/ImageManage/Images/ImageManage/btn_p_3.png);}" "QPushButton:pressed{border-image:url(:/ImageManage/Images/ImageManage/btn_n_3.png);}"); } VTKRenderWidget::~VTKRenderWidget() { delete ui; } void VTKRenderWidget::set_BackGroundColor(int r, int g, int b, int a) { m_BackGroundColor.setRgb(r,g,b,a); this->update(); } void VTKRenderWidget::set_OpenFolderEnable(bool enable) { if(enable) m_OpenFolderText->show(); else m_OpenFolderText->hide(); } vtkRenderWindow *VTKRenderWidget::renderWindow() const { if(ui->openGLWidget) return ui->openGLWidget->renderWindow(); return nullptr; } QVTKInteractor *VTKRenderWidget::interactor() const { if(ui->openGLWidget) return ui->openGLWidget->interactor(); else return nullptr; } void VTKRenderWidget::setRenderWindow(vtkGenericOpenGLRenderWindow *win) { if(ui->openGLWidget) ui->openGLWidget->setRenderWindow(win); } void VTKRenderWidget::setRenderWindow(vtkRenderWindow *win) { if(ui->openGLWidget) ui->openGLWidget->setRenderWindow(win); } void VTKRenderWidget::paintEvent(QPaintEvent *event) { Q_UNUSED(event); QPainter p(this); p.setPen(Qt::NoPen); p.setBrush(m_BackGroundColor); p.drawRect(rect()); } void VTKRenderWidget::resizeEvent(QResizeEvent *event) { Q_UNUSED(event) ui->openGLWidget->move(2,2); ui->openGLWidget->resize(this->width()-4,this->height()-4); ui->pushButton_1->move(this->width()-ui->pushButton_1->width()-7,7); ui->pushButton_2->move(this->width()-ui->pushButton_1->width()*2-12,7); ui->pushButton_3->move(this->width()-ui->pushButton_1->width()*3-17,7); m_OpenFolderText->move((this->width()-m_OpenFolderText->width())/2,(this->height()-m_OpenFolderText->height())/2); m_OpenFolderText->raise(); }

      1

      2

      3

      4

      5

      6

      7

      8

      9

      10

      11

      12

      13

      14

      15

      16

      17

      18

      19

      20

      21

      22

      23

      24

      25

      26

      27

      28

      29

      30

      31

      32

      33

      34

      35

      36

      37

      38

      39

      40

      41

      42

      43

      44

      45

      46

      47

      48

      49

      50

      51

      52

      53

      54

      55

      56

      57

      58

      59

      60

      61

      62

      63

      64

      65

      66

      67

      68

      69

      70

      71

      72

      73

      74

      75

      76

      77

      78

      醫學四視圖-007-增加按鈕,增加文檔提示

      79

      80

      81

      82

      83

      84

      85

      86

      87

      88

      89

      90

      91

      92

      93

      94

      95

      96

      97

      98

      99

      100

      101

      102

      103

      104

      105

      106

      107

      108

      109

      110

      111

      112

      113

      114

      115

      116

      117

      118

      在我的這自定義模塊中,還使用了自己定義的QVTKOpenGLNativeWidget名字為MyQVTKOpenGLNativeWidget.

      3 重寫模塊“QVTKOpenGLNativeWidget”

      其實目前來看,這個類和原生基礎的QVTKOpenGLNativeWidget沒有太多區別。目前只是增加了鼠標雙擊事件。

      3.1 myqvtkopenglnativewidget.h

      #ifndef MYQVTKOPENGLNATIVEWIDGET_H #define MYQVTKOPENGLNATIVEWIDGET_H #include #include #include // for QScopedPointer. #include #include "QVTKInteractor.h" // needed for QVTKInteractor #include "vtkGUISupportQtModule.h" // for export macro #include "vtkNew.h" // needed for vtkNew #include "vtkSmartPointer.h" // needed for vtkSmartPointer class QVTKInteractor; class QVTKInteractorAdapter; class QVTKRenderWindowAdapter; class vtkGenericOpenGLRenderWindow; class MyQVTKOpenGLNativeWidget : public QOpenGLWidget { Q_OBJECT typedef QOpenGLWidget Superclass; public: MyQVTKOpenGLNativeWidget(QWidget* parent = nullptr, Qt::WindowFlags f = Qt::WindowFlags()); MyQVTKOpenGLNativeWidget(vtkGenericOpenGLRenderWindow* window, QWidget* parent = nullptr, Qt::WindowFlags f = Qt::WindowFlags()); ~MyQVTKOpenGLNativeWidget() override; void setRenderWindow(vtkGenericOpenGLRenderWindow* win); void setRenderWindow(vtkRenderWindow* win); vtkRenderWindow* renderWindow() const; QVTKInteractor* interactor() const; static QSurfaceFormat defaultFormat(bool stereo_capable = false); void setEnableHiDPI(bool enable); bool enableHiDPI() const { return this->EnableHiDPI; } void setUnscaledDPI(int dpi); int unscaledDPI() const { return this->UnscaledDPI; } void setDefaultCursor(const QCursor& cursor); const QCursor& defaultCursor() const { return this->DefaultCursor; } VTK_LEGACY(void SetRenderWindow(vtkGenericOpenGLRenderWindow* win)); VTK_LEGACY(void SetRenderWindow(vtkRenderWindow* win)); VTK_LEGACY(vtkRenderWindow* GetRenderWindow()); VTK_LEGACY(QVTKInteractor* GetInteractor()); VTK_LEGACY(QVTKInteractorAdapter* GetInteractorAdapter()); VTK_LEGACY(void setQVTKCursor(const QCursor& cursor)); VTK_LEGACY(void setDefaultQVTKCursor(const QCursor& cursor)); signals: void signal_mouseDoubleClicked(); protected slots: virtual void cleanupContext(); void updateSize(); protected: bool event(QEvent* evt) override; void initializeGL() override; void paintGL() override; void mouseDoubleClickEvent(QMouseEvent *event)override; protected: vtkSmartPointer RenderWindow; QScopedPointer RenderWindowAdapter; private: Q_DISABLE_COPY(MyQVTKOpenGLNativeWidget); bool EnableHiDPI; int UnscaledDPI; QCursor DefaultCursor; }; #endif // MYQVTKOPENGLNATIVEWIDGET_H

      1

      2

      3

      4

      5

      6

      7

      8

      9

      10

      11

      12

      13

      14

      15

      16

      17

      18

      19

      20

      21

      22

      23

      24

      25

      26

      27

      28

      29

      30

      31

      32

      33

      34

      35

      36

      37

      38

      39

      40

      41

      42

      43

      44

      45

      46

      47

      48

      49

      50

      51

      52

      53

      54

      55

      56

      57

      58

      59

      60

      61

      62

      63

      64

      65

      66

      67

      68

      69

      70

      71

      72

      73

      74

      75

      76

      77

      78

      79

      80

      81

      82

      83

      84

      85

      86

      3.2 myqvtkopenglnativewidget.cpp

      #include "myqvtkopenglnativewidget.h" #include #include #include #include #include #include #include #include #include #include #include #include "QVTKInteractor.h" #include "QVTKInteractorAdapter.h" #include "QVTKRenderWindowAdapter.h" #include "vtkCommand.h" #include "vtkGenericOpenGLRenderWindow.h" #include "vtkInteractorStyleTrackballCamera.h" #include "vtkNew.h" #include "vtkObjectFactory.h" #include "vtkOpenGLState.h" MyQVTKOpenGLNativeWidget::MyQVTKOpenGLNativeWidget(QWidget* parentWdg, Qt::WindowFlags f) : MyQVTKOpenGLNativeWidget(vtkSmartPointer::New().GetPointer(), parentWdg, f) { } MyQVTKOpenGLNativeWidget::MyQVTKOpenGLNativeWidget(vtkGenericOpenGLRenderWindow* renderWin, QWidget* parentWdg, Qt::WindowFlags f): Superclass(parentWdg, f) , RenderWindow(nullptr) , RenderWindowAdapter(nullptr) , EnableHiDPI(true) , UnscaledDPI(72) , DefaultCursor(QCursor(Qt::ArrowCursor)) { this->setFocusPolicy(Qt::StrongFocus); this->setUpdateBehavior(QOpenGLWidget::NoPartialUpdate); this->setMouseTracking(true); this->connect(this, SIGNAL(resized()), SLOT(updateSize())); this->setRenderWindow(renderWin); this->grabGesture(Qt::PinchGesture); this->grabGesture(Qt::PanGesture); this->grabGesture(Qt::TapGesture); this->grabGesture(Qt::TapAndHoldGesture); this->grabGesture(Qt::SwipeGesture); } MyQVTKOpenGLNativeWidget::~MyQVTKOpenGLNativeWidget() { this->makeCurrent(); this->cleanupContext(); } void MyQVTKOpenGLNativeWidget::setRenderWindow(vtkGenericOpenGLRenderWindow *win) { if (this->RenderWindow == win) { return; } if (this->RenderWindowAdapter) { this->makeCurrent(); this->RenderWindowAdapter.reset(nullptr); } this->RenderWindow = win; if (this->RenderWindow) { this->RenderWindow->SetReadyForRendering(false); if (!this->RenderWindow->GetInteractor()) { vtkNew iren; this->RenderWindow->SetInteractor(iren); iren->Initialize(); vtkNew style; iren->SetInteractorStyle(style); } if (this->isValid()) { this->makeCurrent(); this->initializeGL(); this->updateSize(); } } } void MyQVTKOpenGLNativeWidget::setRenderWindow(vtkRenderWindow *win) { auto gwin = vtkGenericOpenGLRenderWindow::SafeDownCast(win); if (win != nullptr && gwin == nullptr) { qDebug() << "QVTKOpenGLNativeWidget requires a `vtkGenericOpenGLRenderWindow`. `" << win->GetClassName() << "` is not supported."; } this->setRenderWindow(gwin); } vtkRenderWindow *MyQVTKOpenGLNativeWidget::renderWindow() const { return this->RenderWindow; } QVTKInteractor *MyQVTKOpenGLNativeWidget::interactor() const { return this->RenderWindow ? QVTKInteractor::SafeDownCast(this->RenderWindow->GetInteractor()) : nullptr; } QSurfaceFormat MyQVTKOpenGLNativeWidget::defaultFormat(bool stereo_capable) { return QVTKRenderWindowAdapter::defaultFormat(stereo_capable); } void MyQVTKOpenGLNativeWidget::setEnableHiDPI(bool enable) { this->EnableHiDPI = enable; if (this->RenderWindowAdapter) { this->RenderWindowAdapter->setEnableHiDPI(enable); } } void MyQVTKOpenGLNativeWidget::setUnscaledDPI(int dpi) { this->UnscaledDPI = dpi; if (this->RenderWindowAdapter) { this->RenderWindowAdapter->setUnscaledDPI(dpi); } } void MyQVTKOpenGLNativeWidget::setDefaultCursor(const QCursor &cursor) { this->DefaultCursor = cursor; if (this->RenderWindowAdapter) { this->RenderWindowAdapter->setDefaultCursor(cursor); } } void MyQVTKOpenGLNativeWidget::cleanupContext() { this->RenderWindowAdapter.reset(nullptr); } void MyQVTKOpenGLNativeWidget::updateSize() { if (this->RenderWindowAdapter) { this->RenderWindowAdapter->resize(this->width(), this->height()); } } bool MyQVTKOpenGLNativeWidget::event(QEvent *evt) { if (this->RenderWindowAdapter) { this->RenderWindowAdapter->handleEvent(evt); } return this->Superclass::event(evt); } void MyQVTKOpenGLNativeWidget::initializeGL() { this->Superclass::initializeGL(); if (this->RenderWindow) { Q_ASSERT(this->RenderWindowAdapter.data() == nullptr); this->RenderWindowAdapter.reset(new QVTKRenderWindowAdapter(this->context(), this->RenderWindow, this)); this->RenderWindowAdapter->setDefaultCursor(this->defaultCursor()); this->RenderWindowAdapter->setEnableHiDPI(this->EnableHiDPI); this->RenderWindowAdapter->setUnscaledDPI(this->UnscaledDPI); } this->connect(this->context(), SIGNAL(aboutToBeDestroyed()), SLOT(cleanupContext()),static_cast(Qt::UniqueConnection | Qt::DirectConnection)); } void MyQVTKOpenGLNativeWidget::paintGL() { this->Superclass::paintGL(); if (this->RenderWindow) { Q_ASSERT(this->RenderWindowAdapter); this->RenderWindowAdapter->paint(); this->makeCurrent(); QOpenGLFunctions_3_2_Core* f = QOpenGLContext::currentContext()->versionFunctions(); if (f) { const QSize deviceSize = this->size() * this->devicePixelRatioF(); this->RenderWindowAdapter->blit(this->defaultFramebufferObject(), GL_COLOR_ATTACHMENT0, QRect(QPoint(0, 0), deviceSize)); } } else { QOpenGLFunctions* f = QOpenGLContext::currentContext()->functions(); f->glClearColor(1.0f, 1.0f, 1.0f, 1.0f); f->glClear(GL_COLOR_BUFFER_BIT); } } void MyQVTKOpenGLNativeWidget::mouseDoubleClickEvent(QMouseEvent *event) { Q_UNUSED(event); emit signal_mouseDoubleClicked(); } //----------------------------------------------------------------------------- #if !defined(VTK_LEGACY_REMOVE) void MyQVTKOpenGLNativeWidget::SetRenderWindow(vtkRenderWindow* win) { VTK_LEGACY_REPLACED_BODY( QVTKOpenGLNativeWidget::SetRenderWindow, "VTK 9.0", QVTKOpenGLNativeWidget::setRenderWindow); vtkGenericOpenGLRenderWindow* gwin = vtkGenericOpenGLRenderWindow::SafeDownCast(win); if (gwin == nullptr && win != nullptr) { qDebug() << "QVTKOpenGLNativeWidget requires a `vtkGenericOpenGLRenderWindow`. `" << win->GetClassName() << "` is not supported."; } this->setRenderWindow(gwin); } #endif //----------------------------------------------------------------------------- #if !defined(VTK_LEGACY_REMOVE) void MyQVTKOpenGLNativeWidget::SetRenderWindow(vtkGenericOpenGLRenderWindow* win) { VTK_LEGACY_REPLACED_BODY( QVTKOpenGLNativeWidget::SetRenderWindow, "VTK 9.0", QVTKOpenGLNativeWidget::setRenderWindow); this->setRenderWindow(win); } #endif //----------------------------------------------------------------------------- #if !defined(VTK_LEGACY_REMOVE) vtkRenderWindow* MyQVTKOpenGLNativeWidget::GetRenderWindow() { VTK_LEGACY_REPLACED_BODY( QVTKOpenGLNativeWidget::GetRenderWindow, "VTK 9.0", QVTKOpenGLNativeWidget::renderWindow); return this->renderWindow(); } #endif //----------------------------------------------------------------------------- #if !defined(VTK_LEGACY_REMOVE) QVTKInteractorAdapter* MyQVTKOpenGLNativeWidget::GetInteractorAdapter() { VTK_LEGACY_BODY(QVTKOpenGLNativeWidget::GetInteractorAdapter, "VTK 9.0"); return nullptr; } #endif //----------------------------------------------------------------------------- #if !defined(VTK_LEGACY_REMOVE) QVTKInteractor* MyQVTKOpenGLNativeWidget::GetInteractor() { VTK_LEGACY_REPLACED_BODY( QVTKOpenGLNativeWidget::GetInteractor, "VTK 9.0", QVTKOpenGLNativeWidget::interactor); return this->interactor(); } #endif //----------------------------------------------------------------------------- #if !defined(VTK_LEGACY_REMOVE) void MyQVTKOpenGLNativeWidget::setQVTKCursor(const QCursor& cursor) { VTK_LEGACY_REPLACED_BODY( QVTKOpenGLNativeWidget::setQVTKCursor, "VTK 9.0", QVTKOpenGLNativeWidget::setCursor); this->setCursor(cursor); } #endif //----------------------------------------------------------------------------- #if !defined(VTK_LEGACY_REMOVE) void MyQVTKOpenGLNativeWidget::setDefaultQVTKCursor(const QCursor& cursor) { VTK_LEGACY_REPLACED_BODY(QVTKOpenGLNativeWidget::setDefaultQVTKCursor, "VTK 9.0", QVTKOpenGLNativeWidget::setDefaultCursor); this->setDefaultCursor(cursor); } #endif

      1

      2

      3

      4

      5

      6

      7

      8

      9

      10

      11

      12

      13

      14

      15

      16

      17

      18

      19

      20

      21

      22

      23

      24

      25

      26

      27

      28

      29

      30

      31

      32

      33

      34

      35

      36

      37

      38

      39

      40

      41

      42

      43

      44

      45

      46

      47

      48

      49

      50

      51

      52

      53

      54

      55

      56

      57

      58

      59

      60

      61

      62

      63

      64

      65

      66

      67

      68

      69

      70

      71

      72

      73

      74

      75

      76

      77

      78

      79

      80

      81

      82

      83

      84

      85

      86

      87

      88

      89

      90

      91

      92

      93

      94

      95

      96

      97

      98

      99

      100

      101

      102

      103

      104

      105

      106

      107

      108

      109

      110

      111

      112

      113

      114

      115

      116

      117

      118

      119

      120

      121

      122

      123

      124

      125

      126

      127

      128

      129

      130

      131

      132

      133

      134

      135

      136

      137

      138

      139

      140

      141

      142

      143

      144

      145

      146

      147

      148

      149

      150

      151

      152

      153

      154

      155

      156

      157

      158

      159

      160

      161

      162

      163

      164

      165

      166

      167

      168

      169

      170

      171

      172

      173

      174

      175

      176

      177

      178

      179

      180

      181

      182

      183

      184

      185

      186

      187

      188

      189

      190

      191

      192

      193

      194

      195

      196

      197

      198

      199

      200

      201

      202

      203

      204

      205

      206

      207

      208

      209

      210

      211

      212

      213

      214

      215

      216

      217

      218

      219

      220

      221

      222

      223

      224

      225

      226

      227

      228

      229

      230

      231

      232

      233

      234

      235

      236

      237

      238

      239

      240

      241

      242

      243

      244

      245

      246

      247

      248

      249

      250

      251

      252

      253

      254

      255

      256

      257

      258

      259

      260

      261

      262

      263

      264

      265

      266

      267

      268

      269

      270

      271

      272

      273

      274

      275

      276

      277

      278

      279

      ? 源碼

      源碼鏈接:https://github.com/DreamLife-Jianwei/Qt-Vtk

      使用方法:???

      版權聲明:本文內容由網絡用戶投稿,版權歸原作者所有,本站不擁有其著作權,亦不承擔相應法律責任。如果您發現本站中有涉嫌抄襲或描述失實的內容,請聯系我們jiasou666@gmail.com 處理,核實后本網站將在24小時內刪除侵權內容。

      版權聲明:本文內容由網絡用戶投稿,版權歸原作者所有,本站不擁有其著作權,亦不承擔相應法律責任。如果您發現本站中有涉嫌抄襲或描述失實的內容,請聯系我們jiasou666@gmail.com 處理,核實后本網站將在24小時內刪除侵權內容。

      上一篇:excel表格分數怎么打出來(Excel怎么打出分數)
      下一篇:excel限制條件如何設置(excel 限制條件)
      相關文章
      亚洲综合av一区二区三区| 亚洲人成人77777在线播放| 亚洲国产区男人本色在线观看| 亚洲国产精品久久66| 亚洲精品乱码久久久久66| 在线亚洲人成电影网站色www| 亚洲午夜av影院| 国产亚洲人成A在线V网站| 久久夜色精品国产亚洲av| 伊人久久亚洲综合| 亚洲精品无码久久久久去q| 国产亚洲精品无码成人| 亚洲av无码无在线观看红杏| 亚洲春色在线视频| 亚洲人成在线影院| 亚洲视频网站在线观看| 亚洲电影唐人社一区二区| 亚洲成电影在线观看青青| 亚洲午夜国产精品| 在线亚洲午夜片AV大片| 天堂亚洲国产中文在线| 亚洲日韩精品无码专区加勒比| 亚洲欧美日韩一区二区三区| 亚洲av无码一区二区三区四区| 亚洲AⅤ男人的天堂在线观看| 国产亚洲精品免费| 久久久久亚洲精品中文字幕| 亚洲精品高清无码视频| 亚洲AV第一页国产精品| 亚洲黄网在线观看| 99999久久久久久亚洲| 亚洲成a人片在线观看天堂无码 | 亚洲av成本人无码网站| 亚洲&#228;v永久无码精品天堂久久 | 亚洲午夜精品久久久久久app| 亚洲经典千人经典日产| 亚洲国产综合无码一区二区二三区 | 亚洲一区二区三区久久久久| 亚洲一线产品二线产品| 色五月五月丁香亚洲综合网| 2048亚洲精品国产|